NO DOUBT - SPHERE
No Doubt — Sphere Las Vegas
Luke Halls Studio x Silent Partners
Role: Junior Creative Director / 3D Animator / 2D Animator / Illustrator
For No Doubt’s - Sphere Las Vegas show, I contributed across 3D animation, 2D animation, illustration, look development, and technical asset creation as part of Luke Halls Studio in collaboration with Silent Partners.
My work included stylised character illustrations, animated poster artworks, 3D environment development, 3D/2D asset workflows, and custom solutions for Sphere-specific effects. Across multiple tracks, I supported both the core team and freelance artists, helping develop show-ready visual content that balanced creative direction with the technical demands of the Sphere pipeline.
For “Total Hate”, I helped create a series of animated poster artworks used in the final look. Each poster was uniquely built from archive images provided by the band and then prepared for animation.
I also developed a custom rip effect to simulate Gwen Stefani tearing through the Sphere surface. To achieve this, I created a custom 3D rig in Blender using the Sphere base mesh, cutting it into controllable slices and weight-painting the geometry. This gave the animation more control and art-directability than a standard physics simulation.
For “Underneath It All”, I supported the artists involved with look development, environment building, 3D and 2D animation, and asset creation.
I created the initial blockouts for a large 3D scene and developed terrains and environments for a Jamaican-inspired jungle world. The visual direction required a hybrid 3D/2D style with a paper-cut, collage-like quality, so I developed a workflow that combined 3D modelling and animation with stylised texturing in Substance, After Effects, and Notch. This allowed the assets to retain a stop-motion feel while remaining optimised for the Sphere pipeline
For “Different People”, I created a series of stylised ska-inspired character illustrations, which were prepared for animation and later used as secondary animated characters within the track.

